![]() This year’s all-digital CitizenCon will happen on Saturday, October 8, starting at 3pm UTC! Get ready for an event filled with exciting content, including development updates, giveaways, and more! As a thank you for helping us build the best damn community in gaming, we’re once again gifting a Digital Goodies Pack for FREE to all backers. This coming weekend, it’s time to celebrate all things Star Citizen and, most importantly, YOU, the community that makes everything in this universe possible. This Week in Star Citizen 3rd Oct 2022 Image by TheSpaceCoder Star Citizen games gaming pc games pc gaming video games space sim this week in star citizen Lore Post - Far From Home: Whispers in the Walls.Have a stellar week both in and out of the ‘verse!Ĭommunity Manager THE WEEKLY COMMUNITY CONTENT SCHEDULE ![]() You’ll also see an update to the Subscriber Vault and the weekly RSI Newsletter delivered to your inbox. You can catch all that at 8am Pacific / 3pm UTC on /starcitizen. On the show this week, Jared talks to team members about the new vehicles and Master Mode changes from CitizenCon, and a trio of programmers from EUPU currently working on hull scraping and resource management. This Thursday, there won’t be an episode of Inside Star Citizen as the show is on its quarterly hiatus until October 27.Īnd on Friday, we’ll experiment with a new format for Star Citizen Live onboard The Only Constant, the new Constellation Phoenix filmset. The Vehicle team has answered the top queries, which will be coming to you in a Q&A Comm-Link on Wednesday. Since its reveal at CitizenCon, you’ve submitted all your burning questions on Crusader’s latest concept, the Spirit. ![]() An exhausted Old Jegger shares an unsettling tale. Tuesday brings the latest Lore Post from the Narrative Team, titled Far From Home: Whispers in the Walls. Now, let’s see what’s going on this week: As always, we’ll keep you updated along the way. We greatly appreciate your patience as we continue to march forward toward getting one of our largest technical hurdles out the door and into your hands. This will all be reflected in our next Roadmap update on October 26, but we wanted to communicate early. This change will not impact the IAE which will now release in Alpha 3.17.4 patch. After more consideration, especially when evaluating data from our recent Evocati test, we have decided to spend just a few more weeks and target early December for a live release instead. In a previous Roadmap Roundup, we shared that Alpha 3.18 is targeting a November first-half release just ahead of this year’s Intergalactic Aerospace Expo (IAE). This test has proven successful in narrowing down the hurdles that need to be tackled before we open this patch to a wider PTU, and we want to give special thanks to all of those who hopped in. Our next major update, Alpha 3.18, has begun testing with our Evocati group. The results are in! John Crewe’s Pick a Ship Challenge has ended, and the winning manufacturer to make a large civilian mining vessel is…Roberts Space Industries! Thank you all for voting for your favorite, and if you missed any part of CitizenCon, the full presentation is now live on our YouTube channel.ĭon’t forget! We’re running a bevy of contests for both CitizenCon and Halloween, so check the pinned posts in the General section of Spectrum and get your submissions in for a chance at an in-game ship, a Tobii Eye Tracker, or even a real-life ship model.
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